Virtual reality arcades can make the difference

LAVREB Laboratory of Virtual Reality and Economic Behavior


Virtual reality could find its first home outside the home

The arcade industry was decimated back in the mid-90’s by the advancements in consumer console games as well as a failure to adapt to changing player demographics. Virtual reality could bring it back. As a side benefit, virtual reality arcades could help drive the development of the technology, whet public appetite for virtual reality games, and allow people to get used to wearing head-mounted displays. In addition, since these kinds of applications are typically very short — a few minutes, at most — they sidestep the concerns of long exposure inducing simulation-sickness with some players. It’s not just the arcades anymore Today, you can find modern versions of arcade games far beyond the mall — in museums, in health clubs, in resorts, and in casinos. ….[READ]

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By emoztar

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