Virtual reality arcades can make the difference

LAVREB Laboratory of Virtual Reality and Economic Behavior

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Virtual reality could find its first home outside the home

The arcade industry was decimated back in the mid-90’s by the advancements in consumer console games as well as a failure to adapt to changing player demographics. Virtual reality could bring it back. As a side benefit, virtual reality arcades could help drive the development of the technology, whet public appetite for virtual reality games, and allow people to get used to wearing head-mounted displays. In addition, since these kinds of applications are typically very short — a few minutes, at most — they sidestep the concerns of long exposure inducing simulation-sickness with some players. It’s not just the arcades anymore Today, you can find modern versions of arcade games far beyond the mall — in museums, in health clubs, in resorts, and in casinos. ….[READ]

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By emoztar

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